Training in the original is guarded by a skill level check also so some trainees gain a skill when others don't, hence 'training ticks' and also the threshold changes per difficulty so there are different scenarios. For specialist skill, with just projector that is 10 / (2 * 1) = 5, and the threshold for surgeon is 75, therefore '15 training ticks'.įor the minimal doctor scenario, (800-300) / 20 = 25 'training ticks' and therefore the maximum doctor ability to ensure skill gained is 800 - (20 * 15 'training ticks) = 500. or 50 'training ticks' to go from 0 to 1000. Training can include fields that are related to customer needs. They would have to design and facilitate the materials for the training. With bookcases/skeletons those delta values grow and considerably speed up the process.īack to my rough calculations from the original, generalist skill will increase 20 at a time = 40 / (2 * 1) (this is a bit different to my earlier analysis). A Training Consultant is a professional who is responsible for performing the requirements and assessments for the organization and then developing the required materials for the functioning of the organization. So a doctor with general skill of > 0.425 would promote to consultant (0.8) faster than gaining the surgeon skill. Now lets look at surgeon threshold of 75.ĥ.0 / (75 * 12.0) ~ 0.0056, that would result in 180 days to go from 0 to 1. Place the Consultant in the room and he will teach any other doctors in the room, which increases their. If trainee is a doctor (just at 300), its only 240 days. A Consultant (any Doctor of a high enough intellect) can teach a class using a Training Room. Staff:tickDay called everyday initiates the training calculations.īelow assumes 1 trainee and 1 consultant surgeon.įor general skill, say with 1 trainee and 1 consultant (minimal room, no bookcase/skel) a delta factor of: 5.0 / (200 * 12.0) ~ 0.0021, that would appear then, that it takes 1/delta = 480 days to actually go from 0 to 1000 ability, with the threshold at 0.8, only 390 days. Taking a look at Corsix, a training room (minimal room will have a training_factor of 5.0). They impart ability at the rate of gbv.TrainingRate / (number of skills being taught * class-effectiveness) to each trainee or 1 if the maths results in 1 as class sizes go up. Eight key themes of priorities for the next phase of evolution and reform in medical education and training. They appear most effective in training 3 or less (count of occupied lecture chairs). Original looks something roughly like this: Theme Hospital Version: CD, GOG.com, Origin, or Demo Gamelog.txtįor information about where to find gamelog.txt see: Uploaded them! Expected Behavior System Information The most important thing is to not remove these files after you Your issue and make the file(s) public, so we can access your gamelog or Supports uploading of images, you will have to upload your your savegames to Shows the issue happening may be useful as well. Issue occurs that can be used to recreate the problem. It is often useful for us if you have a save game from shortly before the ![]() ![]() In the original game, you could easily train middle level doctors into specialities. It’s only possible to train junior doctors into specialities.
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